8 Leaf Production Studio

8 Leaf Production Studio

My production studio. I specialize in design for all aspects of filmmaking, including props, costumes, sets, weaponry, and more. Alongside my design skills, I am also well versed in costume creation, prop building, and all manner of creative technical work, all in pursuit of executing my unique visions. 

Below are links, as well as a portfolio of all my past projects. More will be added as pieces are designed and constructed. 


For all inquiries and requests, please see above popup.

The Studio

“My work comes from a variety of inspirations. I have knowledge of filmmaking in a general sense, earned from past pursuits in directing, as well as an acute knowledge of storytelling and everything under that umbrella. If you need costumes, you better expect visually stunning pieces of fabric art. Props? Expect imaginative pieces sure to catch your audience’s eye. I’m only ever limited by budget. 


After a nuclear war between world powers destroys almost all natural life, a border checkpoint processor for the last human refuge on earth grapples with his allegiances.

It Was Raining in Minneapolis

Two brothers, one a famous actor and one a humble family man, meet for the first time in years in a quiet Minneapolis kitchen on a rainy night, and discuss what it means to be truly happy.


Now, the heart of the subject. Explore below to see examples of my past work. This page is updated every time I make something new, so keep checking back to see if something catches your eye. 


Costumes should be memorable, even when they’re meant to blend in and disappear. I have a vast understanding of clothing design, whether rooted in reality, or fantasy. I have a talent for designing characters and outfits that linger in the minds of the audience, and utilize color, patterning, and other mental tricks to ensure you never forget a face, or a nicely tailored jacket.

  • Helmets and Masks

    I have a skill in making masks our of cardboard. Why? No idea. It's cheap - free, to be exact - and yields decent results that have a chance of tricking the eye. Great for stagework, where budgets can be tight. Don't worry, though, I can make them out of more expensive materials as well.

  • Cloth Pieces

    This is always fun for me. Some of the most memorable characters in film and television in my eyes are the ones with the coolest costume. Colors, patterns, and finding a harmony among pieces is an art I love to delve into. Be it designing and making the pieces, or compiling already made ones from the store, I love bringing a character to life through clothing.


Props add reality to the world the story takes place in. Good ones make the illusion impenetrable. I love spending time thinking of the story of the piece, adding dirt where it would naturally appear, or chipping something to indicate past damage.

  • Weaponry

    Revolvers, crossbows, swords, slingshots... Anything that can kill, I can make a fake version of it. I'm limited with certain methods, such as metalwork and bladesmithing, but I always figure something out. Designing the pieces is more my area of expertise.

  • 3D Printing

    Sometimes the easiest way is the least complicated.. or the more, depending on your view. I have an ever-evolving skill in 3D modeling, which I've used in the past to create things like this skeleton bobblehead, complete with a little springy neck. It was modeled after a design from a screenplay, and painted in a Mexican street art style.

  • Miniatures

    I have a passion for miniature things. Little trees in the craft store get me excited. When done right, miniatures can look just as good, if not better, than CGI, and depending on the person, are much easier to master. This mansion is an early example of my miniature work, constructed out of balsa wood and painted. Since this piece, I've expanded my material knowledge, and design skill.


The main purpose of the job. Aside from all the practical skills I’ve come to develop through the years, design was the original inception behind every piece you see on this page. Also included are digital designs of posters, covers, and more.

  • Illustration

    Used for designing everything from costumes to set pieces, illustration is an important skill for a designer to possess. Before I create something, I typically sketch it out with measurements or specifications.

  • Digital Designs

    Sometimes decorating a set means creating posters, propaganda, and the like. This helps build the world in a subtle way not usually detected by the average eye. Films also need a visual identity for marketing purposes. I use colors, imagery from the story, and intelligent design to give a project a nice face.

  • Putting it Together

    Costume, props, set, and everything in between come together to create a visual mood. I have an aptitude to be as stylized and unique as possible. I work with filmmakers to get their vision across, while also elevating it and injecting a bit of my own. Worlds I strive to create leave lasting impressions.

Themed Designs

To showcase what I would be designing for a project I’m hired onto, I’ve included theoretical production boards from media I enjoy. Have a look at how I would design aspects from well-known novels. 

The Wheel of Time - Robert Jordan

One of my mother’s favorite novels, as well as an inspiration for my own Plight of Steel series, Robert Jordan’s Wheel of Time is already being adapted for television by Amazon Studios. Some of their visual choices are questionable in my opinion, and so here are examples of how I would design the show, based directly on text from the novel. 


Moiraine, the Aes Sedai lead of the novel, is an important character that needs to be portrayed accurately, with an outfit to match the descriptions given. Among these descriptions are those that point to her dark blue cloak over a lighter blue dress slashed with cream, as well as the famous blue jewel hanging at her forehead. 

I included all described details in the introduction paragraphs she appears in, along with my own little touches and interpretations. 

Elan Morin Tedronai

The mysterious figure who appears in the prologue of the novel is not described in incredible detail, and so the imagination must be used. All that is noted are his black clothes and the white strings tied at his neck. Silver topped, turned-down boots are also mentioned. What his face looks like is never clear.

I went with a more complex design than just a simple black robe. Runes line some of his pieces, and a grey shoulder-cape is draped over one side. He needs to look primordial and full of magic, I feel. 

The Winespring Inn

The inn of the Two Rivers seems to play a large role in the show, as we see in the preview clips released – which are inaccurate to the novel, by the way, and a little melodramatic.

The inn is described in the novel as a two-leveled structure, the bottom of which is made of stone. A red shingled roof, the only one in the village, stands out amongst the rest of the structures.

I wanted to show the whimsical styling I picture in my head while reading, while also remaining faithful to reality and what makes sense.